12/15/2023 0 Comments Games like planetbase mod![]() Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists.Mechanize your base by creating your own bots that will help with the more arduous tasks.Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders.Carefully manage the colonist immigration flow to ensure you have the people with the right skills.Mine and produce raw resources, process them, manufacture goods, and establish a production chain.Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.Harness solar and wind energy (if available) in order to power the base's structures.Four different planets with different conditions and increasing difficulty.You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.Įven if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive. In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. And even here with this, it's not something the devs decided, someone good at coding created the 'Challenge Editor'.Īs for your ideas, every single one of them is just a cheat to eliminate the effort needed to play the game.About This Game Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet. There you can find hundreds of mods for Planetbase, from cheat tools to new structures and features. If you want to enhance your gameplay with mods, you need to log in or register at Nexus Mods, the largest community for modding games. If you look at the various challenges out there, none of them use anything not in the original game, just different combinations of them. Planetbase is a game where you guide a group of space settlers trying to establish a base on a remote planet. The only thing you can do is decide which of the existing items is used in your challenge. This type can not be 'modded' as in create new items or modify existing ones. Others like Planetbase were created by an artist who had an idea and created it. It is possible to turn it into a totally different game. There are games (War On The Sea is one) where the game is designed from the original conception for users to change items and create new and unique items. I think most people are like you, and a big problem is that the term 'mods' is misleading. Originally posted by leegeorgeson:Mod Ideas Ships coming to buy things should just teleport and/or send their own drones that can scoop up a ton of items at once, enabling you to empty out your stores for sale much faster. Needless to say it won't work without power and lots of it.Įach building can be changed into another of equal size (or space with room) without the highly problematic issue of tearing down a bunch of things.Įach building and tunnel at least with upgrades should also store some oxygen and water as well and the tanks that store them should store more. Most expensive structure in game.įorcefield tech, the most expensive upgrade, makes it so that meteors no longer damage the structure. Oxygen should be able to be produced in any module, dome, room, etc, albeit with another technology.įuelcells should produce monumental amounts of water but also require more power, allowing the colony to save room, essentially like building a wonder, each fuel cell creating a plethora of water and sucking up tons of power.įusion reactor, one of the monolithic wonders, it costs a lot of money, labour, resources and time to build but provides 1 million power. Matrix Machine, an entertainment machine that is far superior to TV's and other things you use to entertain your people. ![]() REM Pods, sleeping structures that enable citizens, even in groups to get a goodnight's sleep within just three hours. That way you will produce firearms for all the citizens and police in the colony and you don't even have to make room for their storage lockers. Tech upgrade.Ĭitizens can store firearms on their person instead of storage locker, same with the police. ![]() Robots can be upgraded to self-repair, thus you don't have to worry about replacing them. ![]() Robots can be upgraded to carry more items at once. I am programmer illiterate on my BEST day but some of you in our Steam community have made some wonderful mods, so here is my pitch :)įood Synthesizers, that way all the people can be Fed by the machines but you no longer need to produce food and can make more room for other things. I am a man of many ideas but my modding skills are so poor that I literally wouldn't even know what I was looking at if I saw any coding much less the fact that I wouldn't even know how to start modding.
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